/dev/games 16 Mar 2008 11:20 pm

Beautiful Indie Games: Braid

It’s been hyped since it took IGF 2006 by storm and it sort of disappears for a while and them comes back and people are all like “hey it’s Braid again” and it still isn’t out. It’s really incredible that a six level platformer game can take years and years to make, but through it all the game always looks better. When I first learned of it, the team had yet to contain David Hellman, the man who made the game truly beautiful. It comes out for Xbox Live Arcade soon, probably in about a month I guess, and you should absolutely buy it when it comes out.

I went and nabbed some full resolution screenshots of this thing. Every last screenshot of this game feels like an individual painting, and, well, it is. At times I find them ugly but then I find them wondrous again, which to me is a real mark of success, as it spills over into how the game plays as well. This is a game where the designer has tried to make you examine what a platformer videogame really is. And, I feel, you’ll have no choice but to pay attention while playing Braid.

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2 Responses to “Beautiful Indie Games: Braid”

  1. on 22 Mar 2008 at 4:21 am 1.jack said …

    How did I never see those bunnies before? Or the dinosaur?

  2. on 22 Mar 2008 at 11:55 am 2.Ben said …

    It’s been troubling me as well. I think the dinosaur’s only there in the demo.

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